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becomehero2023-11-02 09:57 pm
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Entry tags:
Week 6: Investigation

week 6:
investigation
Early Friday morning, our heroes awaken to the moon setting, and finally, the freedom to leave the locations they fell asleep in the night before. It's a normal morning... if you ignore the sirens echoing through the city streets.
Police and prinnies have gathered in certain locations. With the sight of heroes giving them hope, they call upon you for help in searching for evidence, that we may all learn what happened on Thursday night.
So what are you waiting for? The investigation is yours.════════ ⋆★⋆ ════════
Welcome, heroes, to your weekly investigation!
We will be posting top-levels for locations to be searched - one set at 6 PM EST / 3 PM PST and the second at 7 PM EST / 4 PM PST. Each block will run for two hours during which characters can search the locations for evidence related to the events of Thursday night, and each location will have something to find. Please coordinate investigation groups on Discord, as we ask that group threads consist of no more than 2-3 characters.
Once the two hours are up - at 8 PM EST / 5 PM PST for block one and 9 PM EST / 6 PM PST for block two - threads will no longer receive mod tags and the investigation will conclude for the night. Whether you find everything is up to you, but don't worry if you don't! Characters will get the chance to revisit locations tomorrow at trial. At 9 PM EST / 6PM PST, an announcement will go up, confirming the victim(s).
If you have any questions at any time, please let us know by pinging us on Discord!
Police and prinnies have gathered in certain locations. With the sight of heroes giving them hope, they call upon you for help in searching for evidence, that we may all learn what happened on Thursday night.
So what are you waiting for? The investigation is yours.
We will be posting top-levels for locations to be searched - one set at 6 PM EST / 3 PM PST and the second at 7 PM EST / 4 PM PST. Each block will run for two hours during which characters can search the locations for evidence related to the events of Thursday night, and each location will have something to find. Please coordinate investigation groups on Discord, as we ask that group threads consist of no more than 2-3 characters.
Once the two hours are up - at 8 PM EST / 5 PM PST for block one and 9 PM EST / 6 PM PST for block two - threads will no longer receive mod tags and the investigation will conclude for the night. Whether you find everything is up to you, but don't worry if you don't! Characters will get the chance to revisit locations tomorrow at trial. At 9 PM EST / 6PM PST, an announcement will go up, confirming the victim(s).
If you have any questions at any time, please let us know by pinging us on Discord!
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anything else to look at in here? if not i guess he'll check the bow and arrow room to be safe, though he hopes no one brought a bow to a gunfight. anything out of place or missing in this room? ]
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Nothing else in the gun room, however leaving the gun room, Datz will find a card taped to the back of the gun safety sign.
At first glance, in the bow and arrow room it looks like nothing is out of place. ]
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how about at second glance....... does he need to actually look through the bows and arrows?? ]
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Printed off: Aquamarine Artiste would never take revenge. ]
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that it in here? no weird card on the door in this room if he goes to leave?
he'll move on to the actual range after this. anything to note as he heads toward its door? ]
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Moving over to the door to the range, there's nothing that stands out.
Opening the door will show that several targets for bows and several sets of target paper for guns have already been set up. ]
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he'll also go check out those lanes one at a time, and look around the?? place you would be shooting from?? idk shit about shooting ranges. any signs of someone using one of these recently? ]
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Datz? Is everything okay in here?
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The ones for bows have arrows sticking out of them, and none of them have managed a bullseye.
The ones for guns are shaped like a human person, like so.
Looking around the place where you would shoot from, there is a gun that's been abandoned. Looks like it's in a puddle of something.
Also way back at the supply closet with the lock, there were three slash marks on the wall to the left of the door approximately at shoulder height for a person of average height. ]
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[ ... ]
Or we can just shoot it if that fails, I guess.
[ how good of a job did they do shooting the gun targets? better or worse than the archery ones?
what is this a puddle of... is it blood... please don't be blood. he'll take a picture of it and then i guess? pick up the gun with a paper towel? ]
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Oh, sure?
[ ok for the sake of time she's nyooming -- grabbing a gun as she goes when datz mentions shooting the lock because help. SHE STILL HAS GLOVES from the last investigation. or a glove. she'll use the gloved hand. if it gets to one minute before the end of this assume she's blasting.
is there anything around that looks like it could be code related? any hints or clues? painted numbers on the ceiling? ]
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It seems the aim was better with the gun.
The puddle is, hm. It smells like blood and and something else. The liquid covers the handle.
For Tama: It doesn't look like there's anything lock related near the door. Even when she looks up at the ceiling. ]
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is it just this one puddle or is there more blood somewhere? a trail or anything to/from this puddle?
also before i forget he's going to shout HEYYYYYYYYYYYYY into this walkie talkie just to see if he can hear the other side of it anywhere. ]
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well
she has enough general experience to know how to shoot through acquired knowledge so she's just gonna try and shoot the lock to get it open. IT'S 00:57 AAAAAA.
rolls in diceroll to see if the kickback fucks her up. ]
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Datz does not hear the other side of the walkie talkie within the shooting range. Neither does Tama.
The lock does not open when she shoots it. ]
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